Thursday, May 24, 2018

Review: Powers - Enhanced Senses

The decadent illustration
on this cover is an eye
pictogram. A sumptuous
bouquet to pique
your imagination.
I was on the fence about this book for a while, and then on a whim when I was a little bored and in the mood for some GURPS reading, I decided to get it. Somehow, it precisely met my expectations; that it would cover the material it meant to cover but not in the way I wanted. I will not say it is a bad book though; I will say that I think it could have been perhaps more interesting and perhaps more helpful if it took a slightly different path. What it is is a small explanation of sensory advantages and how they might be impacted by applying different powers, so if that is what you want, then it might be a book for you. Let's take a closer look.

Thursday, May 17, 2018

Pseudobot: Dump Logs

Some people were saying they thought it was too hard to save game logs out of discord... so I made a function to save game logs out of discord. I figure that could be useful for a lot of people for a lot of applications, but I made it specifically for people that role play on discord, so that's that.

Thursday, May 10, 2018

Review: Pyramid #3/114 - Mind Over Magic

I noticed for the first time
that the cover art doesn't
cover the entire cover.
This is a relatively new issue. A lot of issues I review with a bit of retrospective behind it, but today, I'm going to review something that isn't even a month old. That's fine. In short, I think this is a pretty take-it-or-leave-it kinda issue with a lot of niche usage stuff, and to be frank, wasn't a big hit for me. Oh well, maybe someone else will like it. Let's take a closer look then.

Thursday, May 3, 2018

Post-Mortem: The Year So Far

So, we are one third through the year. In that much time, I have seen the end of four games; well, the end of my relationship with them at least. I don't know if the conclusion or end of a game is necessarily a bad thing. Sometimes, it needs to end, and as long as people are mature about it, it means that perhaps things can get better from there for all parties involved. This post is kind of a lessons learned. I think a lot of them are "preaching to the choir" and/or that kind of limp-wristed advice that every single "how to be a good GM" post has ever parroted, but you know, sometimes you can't comprehend the writing on the wall until you've seen it for yourself. Without further ado, let's see if I learned anything helpful.

Thursday, April 19, 2018

Pseudobot - New Last Gasp Helper and all around small performance enhancement

By default, Pseudobot blocks on all service calls apparently, which is weird, because I would automatically assume that each event interrupt would spawn its own thread at least, but apparently, by default, that is not the case. So that is fixed, this means that if Jon Doe is hammering the bot on some server, it doesn't stop Jane Doe from hammering it on another.
Also, a new command is added to let people do the quick and dirty last gasp roll for mooks who are not important enough to have AP. Take a look if you like The Last Gasp, but you are like me, and can't be bothered to memorize two tables with three possible outcomes.

Thursday, April 12, 2018

Pseudobot: Lots of Quick Contests Really Fast

Someone asked me for a feature to do a bunch of quick contests really fast, so I did it. Not much more to explain, but I hope it is helpful. One version of the command lets you quick contest against several similar targets, and one lets you run a quick contest against targets of differing abilities. Use the help function to learn more.

Related Posts Plugin for WordPress, Blogger...