Tuesday, January 16, 2018

Review: Fantasy-Tech 1 - The Edge of Reality

I specifically bought this book when Fantasy-Tech 2 came out and caught my attention, and I thought it would be weird to have book 2 and not book 1. In the end, both books are pretty good for a fantasy setting where one wants more exotic equipment. The stuff is useful and unique, while, for better or for worse, pretty grounded in thoughtful "what-ifs?" That is to say, the stuff is cool for a "realistic" fantasy setting, but all the same, I'd kinda like to see some really gonzo stuff in a later installment if the series continues. Anyway, let's take a closer look then.

Friday, January 5, 2018

Last Gasp: Cheat Sheet

I created a couple of cheat sheets to help with Last Gasp. After looking at the system a lot recently, I think it is a lot less difficult than it appears at first blush because the critical information is spread over so many pages. These cheat sheets I hope make it easier.

I hope this is helpful for anyone else.

What Is The Last Gasp?

Someone asked this, and maybe I made a big assumption that everyone knows what this is or can easily find the information, so let me clarify. The Last Gasp is an article in Pyramid #3/44 that basically consists of two sets of optional mechanics that can either work individually, or combined for a synergistic effect. The Long Term Fatigue system is meant to make FP expenditure and recovery more painful, and is helpful for people that think it's weird that a PC can work herself to the brink of physical harm, but be absolutely at 100% with a 100 minute break. The second system, Short Term Fatigue creates a deeper action economy in combat so that players can't run 10 miles/hour every turn, swinging 5 lbs swords non-stop until all the enemies are dead, and makes both sides need to either take things slow or occasionally pause for breathers.

Wednesday, January 3, 2018

Pseudobot: Malfunction roller and Last Gasp Long Term Fatigue lookup.

Someone asked using the feedback command if the bot had a malfunction command. I can't respond to feedback, and the feedback is anonymous, so I dunno from who or where it came, but in any case, since it wasn't much trouble, I added it.
I also made a function for calculating a bunch of thingies quickly from The Last Gasp more because I plan on having a campaign where I'll be using it.
In other news, I plan on trying to have either a bot update or a blog update once a week in 2017; and definitely at least one programming update every month. I am starting to get back into a bit of a creative groove and feel like writing a bit more soon.

Saturday, December 16, 2017

Pseudobot: Announcement and Feedback functions; more book indices

Feedback works!
I added two new functions to the Pseudobot today. The first is a function for myself only that allows broadcasting messages, usually for when Pseudobot is expecting a downtime or similar, or when new features are added. I've also added a feedback function if people need to leave me a message to share their dissatisfaction with any recent changes. Besides that, the book index now contains Banestorm, Banestorm Abydos, and Template Toolkit 1.

Sunday, December 10, 2017

Pseudobot: Index Abbreviation Lookup

As promised, because Patreon contributions have hit that level, I have added a lookup for book abbreviations to the Pseudobot. It's basically like the other lookup functions, but this one takes the book parameter, and it even takes regex just like all the other lookup functions.
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